The Game Boy, is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research & Development —the same staff who had designed the Game & Watch series as well as several popular games for theNintendo Entertainment System.
The Game Boy is Nintendo's second handheld system following the Game & Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game & Watch and its B&W. It was originally bundled with the puzzle game Tetris.
Despite many other technologically superior handheld consoles introduced during its lifetime, the Game Boy was a tremendous success. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.
Manufacturer | Nintendo |
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Product family | Game Boy line |
Type | Handheld game console |
Generation | Fourth generation |
Retail availability |
|
Discontinued | 2003 |
Units sold | Worldwide: 118.69 million, including Game Boy (Play it Loud!), Game Boy Pocket, Game Boy Light and Colorunits |
Media | Game Boy cartridges. |
Best-selling game | Tetris, 30.26 million (pack-in/separately) Pokémon Red and Blue, 23.64 million approximately (as of January 18, 2009). |
Predecessor | Game & Watch |
Successor | Game Boy Pocket (redesign) Game Boy Light (second redesign) Game Boy Color (successor) |
The Game Boy has four operation buttons labeled "A", "B", "SELECT", and "START", as well as a directional pad. There is a volume control dial on the right side of the console and a similar knob on the left side to adjust the contrast. At the top of the Game Boy, a sliding on-off switchand the slot for the Game Boy cartridges are located. Nintendo recommends users to leave a cartridge in the slot to prevent dust and dirt from entering the system.
The Game Boy also contains optional input and/or output connectors. On the left side of the system is an external power supply jack that allows users to use an external rechargeable battery pack or AC adapter (sold separately) instead of four AA batteries. The Game Boy requires 6 V DC of at least 150 mA. A 3.5 mm stereoheadphone jack is located on the bottom side of the console which allows users to listen to the audio with headphones or speakers.
On the right side is a port that allows a user to connect to another Game Boy system via a link cable, provided both users are playing the same game. The port can also be used to connect a Game Boy Printer. The link cable was originally designed for players to play head-to-head two-player games such as in Tetris. However, game developer Satoshi Tajiri would later use the link cable technology as a method of communication and networking in the popular Pokémon video game series.
Game Boy Pocket
In 1996, Nintendo released the Game Boy Pocket: a smaller, lighter unit that requires fewer batteries. It has space for two AAA batteries, which provides approximately 10 hours of game play. The Pocket has a smaller link port, which requires an adapter to link with the older Game Boy. The port design is used on all subsequent Game Boy models, excluding the Game Boy Micro.
The screen was changed to a true black-and-white display, rather than the "pea soup" monochromatic display of the original Game Boy. Also Game Boy Pocket (GBP) has a larger screen than the Game Boy Color (GBC) that later superseded it, the GBP's screen is 65mm (2.56") diagonal, width 48.5mm (1.91"), height 43.5mm (1.71") compared to a 59mm (2.32") diagonal for the GBC. Although like its predecessor the Game Boy Pocket has no backlight to allow play in a darkened area, it did notably improve visibility and pixel response-time (virtually eliminating video ghosting).
The first version did not have an LED to show battery levels. This was soon added due to public demand, along with new Game Boy Pocket units of different colors, some of them new to the Game Boy line. There were several limited-edition Game Boy Pockets including a metallic Ice Blue unit and a pink model exclusive to Japan. The Game Boy Pocket was not a new software platform and played the same software as the original Game Boy model.
Game Boy Light
The Game Boy Light was released on April 14, 1998 for ¥6,800 and was only available in Japan. The Game Boy Light is only slightly bigger than the Game Boy Pocket and features an Electroluminescent backlight for low-light conditions. It uses 2 AA batteries, which gave it approximately 20 hours with the light off and 12 with it on. It was available in two standard colors; Gold and Silver, as well as numerous special editions.
There is an Astro Boy edition with a clear case with an Astro Boy picture on it. There is aOsamu Tezuka World shop edition with a clear red case and a picture of his characters. There is a Pokémon Center Tokyo version in yellow color. There is a clear 'skeleton' Famitsu edition which had only 5,000 units released. There is a clear yellow edition separate from the solid yellow Pokémon Center Tokyo version.
It was the only handheld Nintendo produced with an integrated backlight until the release of the Nintendo DS in 2004 (The Game Boy Advance SP released in 2003 was frontlit, and the later backlit model Game Boy Advance SP (Model AGS-101) was not released until 2005)
Technical specifications
- CPU: Custom 8-bit Sharp LR35902 core at 4.19 MHz which is similar to an Intel 8080 in that none of the registers introduced in the Z80 are present. However, some of the Z80's instruction set enhancements over the stock 8080, particularly bit manipulation, are present. Still other instructions are unique to this particular flavor of Z80 CPU. The core also contains integrated sound generation.
- RAM: 8 kB internal S-RAM (can be extended up to 32 kB)
- Video RAM: 8 kB internal
- ROM: On-CPU-Die 256-byte bootstrap; 256 KB, 512 KB, 1 MB, 2 MB, 4 MB and 8 MB cartridges
- Sound: 2 square wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1x64 bank or 2x32 bank) channel, 1 noise generator, and one audio input from the cartridge. The unit only has one speaker, but headphones provide stereo sound (for further information, see Game Boy music)
- Display: Reflective STN LCD 160 × 144 pixels
- Frame Rate: Approx. 59.7 frames per second on a regular Game Boy, 61.1 on a Super Game Boy
- Vertical Blank Rate: Approx 1.1ms
- Screen size: 66 mm (2.6 in) diagonal
- Color Palette: 2-bit (4 shades of "gray" {light to very dark olive green})
- Communication: Up to 2 Game Boys can be linked together via built-in serial ports, up to 4 with a DMG-07 4-player adapter.
- Power: 6 V, 0.7 W (4 AA batteries provide ~15 hours)
- Dimensions: 90 mm (W) x 148 mm (H) x 32 mm (D) / 3.5" x 5.8" 1.3"
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